"Tabula Rasa" winner of the 2013 Audio Verse Award for Best New Original Show of the Year
"Tabula Rasa" winner of the 2013 Audio Verse Award for Best Long Form Original Series of the Year
Jason R. Wallace winner of the 2013 Audio Verse Award for Most Outstanding Performance of Voice Actor in an Original Supporting Role for Terry "Ganymede" Morris in "Tabula Rasa"
Development on Tabula Rasa originally started in May 2001, but went through a major revamp within two years. Many members of the team and the majority of the code were replaced and a new version of the game was revealed at E3 2005. The development of Tabula Rasa was lead by Richard Garriott who founded Origin Systems and the Ultima series. Despite the success of and other MMORPGs in the US, Mr Garriott saw that Asia was a much larger market with games like commanding a tenfold following as anything released in the West.
McKay's message to his forgetting self.
Original air date
November 2, 2007
Jewel Staite as Dr.Jennifer Keller David Nykl as Dr.Radek Zelenka Kavan Smith as MajorEvan Lorne Brenda James as Dr.Katie Brown Zach Selwyn as Scientist Niall Matter as Lt.Kemp Linda Ko as Marie Joel Cottingham as Doctor Graem Beddoes as Scientist D. Harlan Cutshall as Marine Robert Clark as Dr.Gerald Baxter
I firmly believe in this! Working in public space is one of the few possibilities open to the contemporary artist to communicate with people out there in society, who may not currently be interested in the theme of art and in questions regarding its aims. Unfortunately in Bulgaria (and not only there), it’s quite rare to come across this type of projects. In my opinion there is a strong need for them at the moment. Bearing in mind what the mass media are serving, and the oversaturation with products and advertisings in the public space. This is why I think it is important to form a sober, critical thinking, to work more in this direction. In “Tabula rasa” we wanted to present the idea in a clean way – in a striking way. Even if it offers the possibility to be interpreted with different nuances the basic meaning we put into the work is understood in most cases (at least as far as I am aware) by a quite varied audience. I sincerely hope that this is true also of the average passer-by.
Tabula Rasa was one of the most influencial progressive…
When we came up with “Tabula rasa” we noted that a large part of the audience might catch the idea backwards. We were imagining people who are delighted to see their favorite brands tattooed on that sweet little baby and are dying to do the same with their kids, or enthusiastically tell others about that cool ad they’ve seen. We were not worried about this possible misunderstanding, because we like the irony in such a reaction. This said, from our experience with the project so far, we know that until now the idea has not been misunderstood, and nobody has had any trouble identifying it.
I personally find nothing wrong with contradictions! On the contrary, I think the world in which we live is full of them, and far from me the idea to try to present it black and white. Contradictions often provoke the creation of new things. Concretely with respect to “Tabula rasa” I think that the use of the language of advertising in this project is an absolute must and makes it is easier to digest. Advertising takes on a leading position in contemporary society, and I find precisely this to be a good opportunity, to use this strong tool to express one’s ideas and criticism. They might contribute to a change in the relations and visual language of the society with respect to society itself, its surrounding environment and the processes resulting from these dependencies. I consider that the advantages of advertising are considerable, and they should be used. Unfortunately I find that its aims, in the cases in which it appears massively, are false.